Clothing design
Educational program code


Language of instruction

Kazakh, Russian

Learning level


Duration of study

5 year

Specialized subjects

1. Сreative exam - drawing
2. Сreative exam - picture (graphic)

Objectives of the educational program

  • To form the practical professional skills (hard skills) necessary for the effective implementation of the creative process in design project activities in the field of clothing design among graduates of the EP on the basis of a holistic system of theoretical knowledge
  • on the basis of universal and professional values, develop in the learning process the creative potential of the personality of bachelors of art for creative self-realization and subsequent effective professional interaction in a collaborative creative environment and creative economy (soft skills)


Clothing has always been a marker of human individuality. Nowadays, when most of the time people wear unified clothes or clothes made for mass sales, there is a situation when there is a demand for unique clothes made according to an individual project and individual measurements, reflecting the aesthetic needs of the customer. Clothing made in ethnic style is also popular, both for individual orders and creative teams. The sector of the creative economy is developing, allowing constructive individuals to show their capabilities. The current market requires highly professional personnel who know the intricacies of cutting and modeling, tailoring technologies, material processing and decorating. In the labor market, designers with a well-formed creative vision and thinking, having design skills and work experience with professional computer programs, who are able to actively and effectively solve various professional problems in a rapidly changing environment, are in high demand.

  • Composition in design
  • Сhromatics
  • The branch Materials and Structural Materials Technology
  • Art processing of tradichional material
  • Social Studies
  • Modern History of Kazakhstan
  • Garment processing technology
  • Design
  • cutting and tailoring of women's clothing
  • Cultural Studies
  • Information and communication technologies
  • Basics of professional computer programs
  • Basics of designing design objects
  • Modern equipment for sewing production
  • Creative clothing design technology
  • Fundamentals of economics and entrepreneurship
  • Ecology and sustainable development
  • Sketching Basics
  • History of costume and decorative art
  • Artistic fabric processing technologies
  • Basics of 3D modeling in design
  • Artistic machine embroidery
  • Art Entrepreneurship
  • Marketing in the fashion industry

Learning outcomes and competencies

Other educational programs